Description
Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.
Analysis and contextual insights are available on OpenCVE Cloud.
Remediation
No vendor fix or workaround currently provided.
Additional remediation guidance may be available on OpenCVE Cloud.
Tracking
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Advisories
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References
History
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Status: PUBLISHED
Assigner: mitre
Published:
Updated: 2024-08-08T02:28:03.738Z
Reserved: 2007-10-22T00:00:00.000Z
Link: CVE-2003-1432
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Status : Modified
Published: 2003-12-31T05:00:00.000
Modified: 2026-04-16T00:27:16.627
Link: CVE-2003-1432
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OpenCVE Enrichment
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