Description
The scripts that handle players in Kreed 1.05 and earlier allow remote attackers to cause a denial of service (server freeze) via a long (1) nickname or (2) model type, which generates dialog boxes on the server that must be manually handled before the server continues the game.
Analysis and contextual insights are available on OpenCVE Cloud.
Remediation
No vendor fix or workaround currently provided.
Additional remediation guidance may be available on OpenCVE Cloud.
Tracking
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Advisories
| Source | ID | Title |
|---|---|---|
EUVD |
EUVD-2004-1213 | The scripts that handle players in Kreed 1.05 and earlier allow remote attackers to cause a denial of service (server freeze) via a long (1) nickname or (2) model type, which generates dialog boxes on the server that must be manually handled before the server continues the game. |
References
History
No history.
Status: PUBLISHED
Assigner: mitre
Published:
Updated: 2024-08-08T00:46:11.374Z
Reserved: 2004-12-14T00:00:00.000Z
Link: CVE-2004-1216
No data.
Status : Modified
Published: 2005-01-10T05:00:00.000
Modified: 2026-04-16T00:27:16.627
Link: CVE-2004-1216
No data.
OpenCVE Enrichment
No data.
Weaknesses
EUVD