Description
Halo: Combat Evolved 1.05 and earlier allows remote game servers to cause a denial of service (client crash) via a long value in a game server reply, which triggers a NULL dereference.
Analysis and contextual insights are available on OpenCVE Cloud.
Remediation
No vendor fix or workaround currently provided.
Additional remediation guidance may be available on OpenCVE Cloud.
Tracking
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Advisories
| Source | ID | Title |
|---|---|---|
EUVD |
EUVD-2004-1533 | Halo: Combat Evolved 1.05 and earlier allows remote game servers to cause a denial of service (client crash) via a long value in a game server reply, which triggers a NULL dereference. |
References
History
No history.
Status: PUBLISHED
Assigner: mitre
Published:
Updated: 2024-08-08T00:53:24.172Z
Reserved: 2005-02-18T00:00:00.000Z
Link: CVE-2004-1539
No data.
Status : Modified
Published: 2004-12-31T05:00:00.000
Modified: 2026-04-16T00:27:16.627
Link: CVE-2004-1539
No data.
OpenCVE Enrichment
No data.
Weaknesses
EUVD