Description
In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.
Analysis and contextual insights are available on OpenCVE Cloud.
Remediation
No vendor fix or workaround currently provided.
Additional remediation guidance may be available on OpenCVE Cloud.
Tracking
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Advisories
| Source | ID | Title |
|---|---|---|
EUVD |
EUVD-2019-2130 | In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly. |
References
History
No history.
Status: PUBLISHED
Assigner: mitre
Published:
Updated: 2024-08-04T22:10:09.202Z
Reserved: 2019-03-26T00:00:00.000Z
Link: CVE-2019-10069
No data.
Status : Modified
Published: 2019-05-31T22:29:01.160
Modified: 2024-11-21T04:18:20.100
Link: CVE-2019-10069
No data.
OpenCVE Enrichment
No data.
Weaknesses
EUVD